Wanna hear another? "You can shoot out the lights in some of the deathmatch levels," Edmonds continued, "and then use your night vision to see people and shoot them." Nifty. And Rare has crammed this mucho-anticipated pseudo-sequel to GoldenEye 007 with plenty of equally snazzy innovations. Sure enough, your perspective goes goofy-all wavy and distorted by the same blur effect seen in Metal Gear Solid-when opponents coldcock your noggin in Perfect Dark's multiplayer mode, which we played extensively at E3. "It makes it hard for them to aim, and there's a gun in the game that has the same effect." "Your opponents' vision becomes blurry when you punch them," Rare's Mark Edmonds, Perfect Dark's producer, told us. Leave it to the guys at Rare to devise a use for the most useless weapon in first-person shooters: the fist.
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